Escalation Room

Compendium / Flywheel

Knowledge flywheel

Every match seeds advisors and the situation builder from curated country baselines. Novel platforms, facilities, and ORBAT lines discovered during play enter a review queue — not silent overwrites of canonical data. Commanders can publish custom scenarios into the same pipeline.

AI staff counsel on every tier. Command hosts add one ephemeral AI commander per lobby (personality for that theater only). Creator subscribers run a saved cast of up to four agents that play operations, plus an optional Match Social Narrator that posts wire and sitreps to its own X account — commanders stay in-character on theirs. Encrypted credentials per Terms §8. Admin Marketing Studio remains internal.

Tier 1 — Curated

deep packs → enrichmentscenario catalogcountry_baselines (vN)

Tier 2 — Runtime

matches / turnsentity_pool cachecompendium_discoveries

Tier 3 — Promoted

admin review gatebaseline supplementsplay → catalog candidates
playdiscoverreviewpromoterefresh scenariosplay

Creator distribution loop

Parallel to the compendium flywheel — spectacle hosts turn play into audience growth.

Host spectacleCast plays · narrator wiresQueue / post to XAudience discovers theaterplay
Actor profiles
122
ORBAT lines
2,066
Entity pool
13,549
Scenario templates
117
Discoveries promoted
0
Pending review
130
Active supplements
0
Match-sourced entities
294
Commander-published
0
Scenarios in review
2
Creator subscribers
0
Active spectacles
3

Three knowledge layers

Data architecture tiers — not subscription product tiers (Spectator / Operator / Command / Creator).

Curated canonical
  • 122 country deep packs
  • 117 scenario templates
  • 0 commander-published live
  • Baseline release v30
Runtime cache
  • 13,549 platforms & facilities
  • 294 match-sourced entities
  • 130 discoveries pending
  • 3 creator spectacles active
Promoted layer
  • 0 approved discoveries
  • 0 active supplements
  • 2 player scenarios queued

Monthly AI refresh

On the first of each month, an LLM batch generates trending scenario headlines grounded in the last 30 days of match activity, top player scenario candidates, and flywheel stats.

Last refresh: Not yet run

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